arch map
name Center map
msg
Created:  2006-12-17 gecko

Mapset trying to reproduce bug 0000471: Hitback may be bugged.
endmsg
width 10
height 10
difficulty 1
darkness -1
tile_path_1 phantom_attack_0100
tile_path_2 phantom_attack_0201
tile_path_3 phantom_attack_0102
tile_path_4 phantom_attack_0001
tile_path_5 phantom_attack_0200
tile_path_6 phantom_attack_0202
tile_path_7 phantom_attack_0002
tile_path_8 phantom_attack_0000
end
arch grassd_1
end
arch grassd_4
y 1
end
arch grassd_3
y 2
end
arch grassd_3
y 3
end
arch grassd_4
y 4
end
arch grassd_8
y 5
end
arch grassd_5
y 6
end
arch grassd_5
y 7
end
arch grassd_8
y 8
end
arch grassd_2
y 9
end
arch grassd_8
x 1
end
arch grassd_2
x 1
y 9
end
arch grassd_8
x 2
end
arch grassd_2
x 2
y 9
end
arch grassd_6
x 3
end
arch floor_cave2
x 3
y 3
end
arch floor_cave2
x 3
y 4
end
arch floor_cave2
x 3
y 5
end
arch grassd_2
x 3
y 9
end
arch grassd_1
x 4
end
arch floor_cave2
x 4
y 3
end
arch dragon_skeletal
level 50
speed 0.2
stand_still 1
x 4
y 4
arch ai_generic
msg
# This is a generic AI that can be used for most mobs
processes:
look_for_other_mobs
friendship
choose_enemy antilure_distance=50

moves:
# stand_still
sleep
# run_away_from_enemy hp_threshold=6
move_towards_enemy
move_towards_enemy_last_known_pos
search_for_lost_enemy
move_towards_waypoint
# move_randomly xlimit=5 ylimit=5
move_towards_home

actions:
melee_attack_enemy
bow_attack_enemy
spell_attack_enemy
endmsg
end
end
arch floor_cave2
x 4
y 5
end
arch grassd_2
x 4
y 9
end
arch grassd_3
x 5
end
arch floor_cave2
x 5
y 3
end
arch floor_cave2
x 5
y 4
end
arch floor_cave2
x 5
y 5
end
arch grassd_2
x 5
y 9
end
arch grassd_2
x 6
end
arch grassd_2
x 6
y 9
end
arch grassd_8
x 7
end
arch grassd_2
x 7
y 9
end
arch grassd_3
x 8
end
arch grassd_2
x 8
y 9
end
arch grassd_2
x 9
end
arch grassd_2
x 9
y 1
end
arch grassd_2
x 9
y 2
end
arch grassd_2
x 9
y 3
end
arch grassd_2
x 9
y 4
end
arch grassd_2
x 9
y 5
end
arch grassd_2
x 9
y 6
end
arch grassd_2
x 9
y 7
end
arch grassd_2
x 9
y 8
end
arch grassd_2
x 9
y 9
end
